Dispel Law

Dispel Law

Abjuration [Chaotic]
Level: Clr 5
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: You and a touched evil creature from another plane; or you and an enchantment or evil spell on a touched creature or object
Duration: 1 round/level or until discharged, whichever comes first
Saving Throw: See text
Spell Resistance: See text

This spell functions like Dispel Evil, except that you are surrounded by flickering, yellow, chaotic energy, and the spell affects lawful creatures and spells rather than evil ones.

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