Reference pages tagged "Feat"
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| Acrobatic | 1247896325|%a, %e %b %Y |
| Agile | 1247896360|%a, %e %b %Y |
| Alertness | 1247896391|%a, %e %b %Y |
| Animal Affinity | 1247896438|%a, %e %b %Y |
| Arcane Flexibility | 1233907216|%a, %e %b %Y |
| Armour Proficiency (Heavy) | 1247896478|%a, %e %b %Y |
| Armour Proficiency (Light) | 1247896517|%a, %e %b %Y |
| Armour Proficiency (Medium) | 1247896558|%a, %e %b %Y |
| Athletic | 1247896604|%a, %e %b %Y |
| Augment Summoning | 1247896643|%a, %e %b %Y |
| Blind-Fight | 1247896737|%a, %e %b %Y |
| Brew Potion | 1247896764|%a, %e %b %Y |
| Cleave | 1247896781|%a, %e %b %Y |
| Combat Casting | 1247896808|%a, %e %b %Y |
| Combat Expertise | 1247896833|%a, %e %b %Y |
| Combat Reflexes | 1247896872|%a, %e %b %Y |
| Craft Magic Arms And Armour | 1247897027|%a, %e %b %Y |
| Craft Rod | 1247897074|%a, %e %b %Y |
| Craft Staff | 1247897100|%a, %e %b %Y |
| Craft Wand | 1247897123|%a, %e %b %Y |
- A special feature that either gives a character a new capability, or improves one that they already have.
A feat is a special feature that either gives your character a new capability or improves one he or she already has. For example, a halfling rogue chooses to start with the Improved Initiative feat at 1st level. That feat gives her a +4 bonus to her initiative check results. At 3rd level, she gains a new feat and chooses Dodge. This feat allows her to avoid the attacks of an opponent she selects by improving her Armour Class against that opponent.
Unlike a skill, a feat has no ranks. A character either has a feat or does not.
Types Of Feats
- General Feat - no special rules govern the feats as a group.
- Item Creation Feat - allows a spellcaster to create magic items.
- Metamagic Feat - allows a spellcaster to prepare and cast a spell with greater effect.
Acquiring Feats
Unlike skills, feats are not bought with points. A player simply chooses them for his or her character. Each character gets one feat upon creation. At 3rd level and every three levels thereafter (6th, 9th, 12th, 15th, and 18th), he or she gains another feat. Feats are gained according to character level, regardless of individual class levels.
Additionally, members of some classes get bonus feats as class features. These feats may be chosen from special lists.
A human character also gets a bonus feat at 1st level, chosen by the player. This feat can be of any feat for which the character qualifies.
Prerequisites
Some feats have prerequisites. Your character must have the indicated ability score, class feature, feat, skill, base attack bonus, or other quality designated in order to select or use that feat. A character can gain a feat at the same level at which he or she gains the prerequisite. For example, at 3rd level a halforc barbarian could spend 1 skill point on the Ride skill (gaining his first rank in Ride) and select the Mounted Combat feat at the same time.
A character can’t use a feat if he or she has lost a prerequisite. For example, if your character’s Strength drops below 13 because a ray of enfeeblement spell, he or she can’t use the Power Attack feat until the prerequisite is once again met.





