Half-Elf Paragon

Half-Elf Paragon

Although their mixed heritage rarely leaves a half-elf embittered, many of them can find it difficult to call any community home. Humans and elves move through the world at very different paces with very different tastes and habits, and neither quite fits a half-elf’s innate preferences and attitudes. Characters with half-elf levels are those half-elves who reconcile these two halves of their nature and create an outlook that is wholly their own.

Half-elves can take up to three levels in Half-elf Paragon at any time. Not all half-elves, however, take these levels (or all three of them).

Game Rule Information

Hit Die: d8.
Skill Points at 1st Character Level: (4 + Intelligence modifier) × 4.
Skill Points at Higher Levels: 4 + Intelligence modifier.
Paragon Skills: The half-elf’s class skills (and the key ability for each skill) are Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), and Swim (Str).

Paragon Features

Weapon and Armor Proficiency: Half-elves are proficient with all simple weapons and with light armor.

Spells per Day: At 2nd level, the half-elf gains new spells per day (and spells known, if applicable) as if he had gained a level in a previous spellcasting class. He does not, however, gain any other benefit a character of that class would have gained. This essentially means that he adds the level of half-elf to his level in the previous spellcasting class, then determines known spells, spells per day, and caster level accordingly.

If the half-elf has no levels of a spellcasting class, this ability has no effect.

Bonus Feat (Ex): At 1st level, the half-elf gains a bonus feat. He must meet the feat’s prerequisites normally in order to take it.

Divided Ancestry (Ex): Unlike most other races, half-elves can take levels in more than one race. After gaining at least one level as a half-elf, the character can take either elf levels or human levels. Although a half-elf can multiclass freely between half-elf levels and either elf or human levels, he cannot take levels in both elf and human.

Elven Vision (Ex): At 1st level, the half-elf’s visual acuity improves to match that of an elf’s. The half-elf’s racial bonus on Search and Spot checks increases to +2.

Persuasion (Ex): A 2nd-level half-elf gains a +2 racial bonus to all Charisma-based skills (if he already has a racial bonus to a Charisma-based skill, it increases by +2).

Ability Boost (Ex): At 3rd level, the half-elf increases any one ability score of his choice by 2. This is a permanent improvement (similar to the ability score increase gained at every fourth level).

Level Base Attack Fort Save Ref Save Will Save Special Spells Per Day
1 +0 +0 +2 +0 Bonus Feat, Divided Ancestry, Elven Vision
2 +1 +0 +3 +0 Persuasion +1 level of existing class
3 +2 +1 +3 +1 Ability Boost
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