Gnome Paragon

Curious, intelligent, and likeable, gnomes move easily through the society and communities of other races. They combine a strong sense of loyalty to clan and the pull of new experiences offered by adventure. While this dualism leads some adventuring gnomes into difficulties with family and clan, characters with gnome levels successfully blend both aspects of their race’s nature. They serve as an example to others of how to promote and protect their community and clan while at the same time constantly searching the world for new and interesting things.

Gnomes can take up to three levels in Gnome Paragon at any time. Not all gnomes, however, take these levels (or all three of them).

Game Rule Information

Hit Die: d6.
Skill Points at 1st Character Level: (4 + Intelligence modifier) × 4.
Skill Points at Higher Levels: 4 + Intelligence modifier.
Paragon Skills: The gnome’s class skills (and the key ability for each skill) are Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Spellcraft (Int), and Swim (Str).

Paragon Features

Weapon and Armor Proficiency: Gnomes are proficient with all simple weapons and with light armor.

Spells per Day: At 2nd and 3rd level, the gnome learns new spells and gains new spells per day as if he had gained a level in bard. He does not, however, gain any other benefit a character of that class would have gained. This essentially means that he adds the level of gnome to his bard level, then determines known spells, spells per day, and caster level accordingly.

If the gnome has no bard levels, this ability has no effect.

Illusion Aptitude (Ex): The gnome may add his class level to his caster level to determine the effects of his Illusion spells (regardless of the class that grants the spellcasting ability), including those gained from the gnome’s race. This bonus stacks with the extra spellcasting levels gained from the gnome’s spells per day entry (above).

For example, a 2nd-level wizard/3rd-level gnome’s caster level is 2nd for most wizard spells but 5th for wizard spells of the Illusion school (and 4th for his spell-like abilities of [[spell: Dancing Lights]]], Ghost Sound, and Prestidigitation). A 3rd-level bard/2nd-level gnome’s caster level is 5th for most bard spells but 7th for bard spells of the Illusion school.

This increased caster level affects only spells that the character can cast. It does not give him access to higher-level spells or more spells per day.

Keen Senses (Ex): A 1st-level gnome’s racial bonus on Listen checks and Craft (alchemy) checks increases by +2.

Mirror Image (Sp): At 2nd level, the gnome gains the ability to cast Mirror Image once per day as a spell-like ability with a caster level equal to his gnome level.

Ability Boost (Ex): At 3rd level, the gnome increases his Charisma by 2. This is a permanent improvement (similar to the ability score increase gained at every fourth level).

Level Base Attack Fort Save Ref Save Will Save Special Spells Per Day
1 +0 +2 +0 +2 Illusion Aptitude; Keen Senses
2 +1 +3 +0 +3 Mirror Image +1 level of bard
3 +2 +3 +1 +3 Ability Boost (Cha +2) +1 level of bard
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License