Halfling

Halfling

Granted Powers

  • Once per day for 10 minutes, you add your Charisma modifier to your Climb, Jump, Move Silently, and Hide checks. Activating this ability is a free action.

Domain Spells

  1. Magic Stone: Three stones gain +1 on attack rolls, deal 1d6+1 damage.
  2. Cat's Grace: Subject gains +4 to Dex for 1 minute/level.
  3. Magic Vestment: Armor or shield gains +1 enhancement/4 levels.
  4. Freedom Of Movement: Subject moves normally despite impediments.
  5. Mordenkainen’s Faithful Hound: Phantom dog can attack, guard.
  6. Move Earth: Dig trenches and build walls.
  7. Shadow Walk: Step into shadow to travel rapidly.
  8. Word Of Recall: Teleports you back to designated place.
  9. Foresight: “Sixth sense” warns of impending danger.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License