Evil

Evil

Granted Powers

  • You cast evil spells at +1 caster level.

Domain Spells

  1. Protection From Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
  2. Desecrate: Fills area with negative energy, making undead stronger.
  3. Magic Circle Against Good: As Protection From Good, but 10-ft. radius and 10 min./level.
  4. Unholy Blight: Damages and sickens good creatures.
  5. Dispel Good: +4 bonus against attacks by good creatures.
  6. Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
  7. Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects.
  8. Unholy Aura: +4 to AC, +4 resistance, SR 25 against good spells.
  9. Summon Monster IX: Calls extraplanar creature to fight for you (cast as an evil spell only).
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