Charm
Charm
Granted Powers
- You can boost your Charisma by 4 points once per day. Activating this power is a free action. The Charisma increase lasts 1 minute.
Domain Spells
- Charm Person: Makes one person your friend.
- Calm Emotions: Calms creatures, negating emotion effects.
- Suggestion: Compels subject to follow stated course of action.
- Emotion
- Charm Monster: Makes monster believe it is your ally.
- Geas/Quest: As Lesser Geas, plus it affects any creature.
- Insanity: Subject suffers continuous confusion.
- Demand: As sending, plus you can send suggestion.
- Dominate Monster: As Dominate Person, but any creature.
page revision: 2, last edited: 23 Apr 2011 19:01