Charm

Charm

Granted Powers

  • You can boost your Charisma by 4 points once per day. Activating this power is a free action. The Charisma increase lasts 1 minute.

Domain Spells

  1. Charm Person: Makes one person your friend.
  2. Calm Emotions: Calms creatures, negating emotion effects.
  3. Suggestion: Compels subject to follow stated course of action.
  4. Emotion
  5. Charm Monster: Makes monster believe it is your ally.
  6. Geas/Quest: As Lesser Geas, plus it affects any creature.
  7. Insanity: Subject suffers continuous confusion.
  8. Demand: As sending, plus you can send suggestion.
  9. Dominate Monster: As Dominate Person, but any creature.
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