Animal

Animal

Granted Powers

  • You can use speak with animals once per day as a spell-like ability.
  • Add Knowledge (nature) to your list of cleric class skills.

Domain Spells

  1. Calm Animals: Calms (2d4 + level) HD of animals.
  2. Hold Animal: Paralyzes one animal for 1 round/level.
  3. Dominate Animal: Subject animal obeys silent mental commands.
  4. Summon Nature’s Ally IV: Calls creature to fight (can only summon animals).
  5. Commune With Nature: Learn about terrain for 1 mile/level.
  6. Antilife Shell: 10-ft. field hedges out living creatures.
  7. Animal Shapes: One ally/level polymorphs into chosen animal.
  8. Summon Nature’s Ally VIII: Calls creature to fight (can only summon animals).
  9. Shapechange: Transforms you into any creature, and change forms once per round.
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