Nerull

Source: Player's Handbook, p108; Complete Divine, p116; Deities And Demigods, p84.

Greater god
Pantheon: Greyhawk
Titles: The Reaper, The Foe of All Good, Hater of Life, Bringer of Darkness, King of All Gloom, Reaper of Flesh
Home Plane: Carceri
Portfolio: Death, darkness, murder, underworld
Alignment: Neutral Evil
Worshippers: Necromancers, assassins, rogues, murderers
Cleric Alignments: CE, LE, NE
Domains: Death, Evil, Pestilence, Trickery
Holy Symbols: Skull and scythe
Favoured Weapons: Scythe

The deity of death, Nerull, is widely known and widely feared. His gaunt form resembles a mummified, nearly skeletal corpse with rusty red skin, thick blackish-green hair, a cowled cloak of rusty black, and eyes, teeth, and nails like poisonous verdigris. His black staff, Lifecutter, forms a scythelike blade of red force that slays anyone it touches.

Dogma

Nerull is the patron of those who seek the greatest evil for their own enjoyment or gain. All are equal in Nerull’s cold realm. Every living thing is an affront to the Reaper, and every death brings a dark spark of joy to his long-dead heart. Those that pray to Nerull to appease him only attract his attention and their own doom. Those that kill in his name shall be rewarded (or so Nerull promises).

Clergy

Clerics of Nerull are secretive and solitary, since few sane people tolerate their presence. Except in the most evil lands, Nerull has no organized churches. With no overall hierarchy, individual churches work against each other at times. Still, the Reaper is feared across the lands. His clerics wear rust-red garb when not in disguise. Nerull’s clerics commit murders as offerings to their deity. If their actions are discovered, they move on to new hunting grounds. Some take up the wandering life and put on innocent faces as they move from town to town, murdering a few people and then moving on.

Some are obsessed with death, even as children, and those are potential recruits to the clergy of Nerull. All must survive the final initiation rite: being buried alive.

Temples

Temples to Nerull are always hidden, even in lands where the Reaper is honored. They usually are located underground, often as parts of catacomb complexes. Most temples are stocked with undead creatures and others that spread or celebrate death, such as hags, fiends, and vargouilles. For unscrupulous adventurers who can stomach Nerull's hatred of the living, these dark places are good for "no questions asked" raise dead spells.

Prayers

Much of Nerull's liturgy is spoken in the past tense, even if it hasn't happened yet. For example, a cleric of Nerull might pray, "You granted me ultimate dominion over the dead…"

Rites

Nerull finds little worth celebrating, other than death. The number of different funeral rites Nerull has, depending on who died and how, is staggering.

Quests

Nerull's followers desecrate ancient tombs looking for lost lore, establish cults to provide willing food for vampires, and raise undead armies to terrify the world of the living.

Aspects

Avatars: Nerull’s avatars look just like he does. He seldom uses them except to witness a particularly significant or bizarre death.

Herald: Nerull uses a nightwalker as his herald on the Material Plane.

Allies: Allies are shadow mastiffs, average salamanders, and cauchemar nightmares.

Relics And Artifacts

Relics: Censer of the last breath, tabard of the disembodied.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License